The Hardware Monitor page (sidebar: Hardware Monitor) is a deeper, sensor-level view than the Home dashboard. It reads CPU, GPU, RAM, disk and network in real time, adds frametime/percentile stats while you game, and — where your GPU supports it — lets you nudge fan speed and power limit. It does all of this without a kernel driver, which is the deliberate trade-off that keeps it anti-cheat-safe.
temp N/A — that's honest: reading it reliably needs a kernel driver this app refuses to ship.nvml.dll (it ships with the driver). On AMD/Intel, usage comes from the Windows GPU counter and temp/fan/clock from the vendor's user-mode library where available.Everything updates once per second, and the read happens on a background thread so the UI stays smooth.
While a game or emulator is running and Guardian has detected it, the monitor shows live frame statistics:
These come from high-frequency sampling of the same anti-cheat-safe present counter the FPS gauge uses — no ETW, no injection. When no game is detected, every field reads a dash and the label says no game detected. The same fullscreen-vs-borderless caveat from the FPS article applies here.
If your GPU and driver expose safe, documented controls, a tuning panel appears:
If your hardware doesn't support in-app tuning, the panel is replaced by a button that opens the official vendor tool (NVIDIA app, AMD software, or Intel Arc Control) — BRUTAL won't perform blind, undocumented GPU writes.
Use the dashboard to decide whether to act; use the Hardware Monitor to see exactly what your hardware is doing.
N/A, that's the app being honest about what your hardware safely exposes — not a bug.nvml.dll is current, then revisit the page.Will the Hardware Monitor get me banned from a game?
It is built not to give an anti-cheat anything to flag: it avoids the kernel driver that tools like LibreHardwareMonitor use, reads GPU data through the vendor's own libraries and Windows counters, and measures frames without injecting into the game. That's the whole reason some temperatures show N/A — staying driver-free is the safe choice.
Why does my AMD or Intel GPU show fewer sensors than an NVIDIA one?
NVIDIA's NVML library exposes temperature, clocks, VRAM, power and fan in a standard way. AMD/Intel are read through their user-mode libraries where available, which expose less. The app shows what it can read honestly instead of estimating the rest.
Is the GPU power-limit change permanent?
It applies to the current driver session through documented controls. You can return the fan to Auto and reset the power limit at any time. If in doubt, use the vendor tool for persistent profiles.